How the game works
Five or more matching symbols touching horizontally or vertically can form a winning cluster. New symbols fall into cleared spaces until no further cluster pays. Wins also charge a meter that can trigger a symbol-changing or removal effect when the cascade ends.
The feature to understand
Each world has grid patterns to complete through winning positions. Finishing the required patterns advances to another world and awards its defined bonus. The Miner, Princess and Wizard worlds also use different wild behaviours, so world progress and crystal charge are separate systems.
What to look for on mobile
Check that highlighted pattern positions remain visible beneath the gems. The pattern display and charge meter answer different questions, and both need enough space in a mobile layout.
A useful comparison
Read with Reactoonz for another charged seven-by-seven cluster system, then Sugar Rush for a position-based mechanic focused on multipliers rather than world patterns.
Check the exact version
Gemix 2 and Gemix 100 are separate releases. The original’s world rules should not be copied across the series.
RTP, configuration & availability
Version dependent. A theoretical return belongs to a particular configuration. A provider page describes the title; the applicable game rules establish its settings and limits. A matching logo alone does not verify the version.
Our mobile notes are practical reading criteria, not measured device tests. Understand RTP and volatility
Sources & further reading
Source review: . Availability and terms can change.




